"What we wanted to achieve is a gaming rig design that takes both technology and aesthetics in this field to the next level. “The Rival Rig by BMW and Rivalworks, more than any other project before, was about pushing the boundaries of human capabilities," President of Designworks Holger Hampf says in a press release (via Golem). It's said to be tailored to players' health, and primarily aims to deliver a comfortable, performance-led design for optimal esports play. It's intended to shift and mould itself to the player, led by heaps of data collected by its many onboard sensors. It's state as having a "Microclimate Control System" and "Adaptive Seating", all of which is powered by an AI-controlled mesh of sensors, pneumatic air pads, and electro-mechanical actuators. ![]() ![]() ![]() The Rival Rig is extreme in exactly the way you'd expect a chair dreamed up by a performance car manufacturer to be.
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